Monday, August 12, 2013

Lili - Deck 03

This is a deck I discovered from one of the infamous top 10 Lili players. Like Deck 02, it has speed, healing, damage and some defense. This is the first Lili deck since the new Lili cards, so think of this deck as Lili - Deck 02 but better.


The Deck

Lili
Lili
  • 2x Peacock Waltz: 18 Damage, Punch, Before the attack: Only Punch: 3rd card +16 Hit
  • 3x Direct Persuasion: 22 Damage, Punch, After the attack: Cards ≤ Opp cards & Opp cards ≥ 3: +1 card
  • 2x Minuet: 25 Damage, Punch, Before the attack: Opp cards ≥ 4: Cards +5 Hit
  • 2x Monte Carlo Snap: 16 Damage, Punch, After the attack: Block missed: Card discarded & +27 HP
  • 1x Shears to Spinning Edge: 20 Damage, Kick, After the attack: Focus -5 cards & +3 cards
  • 1x Rafflesia: 12 Damage, Punch, Opp cards ≥ 3: +1 Parry
  • 3x Rose Pique: 20 Damage, Punch, Before the attack: Cards ≤ Opp cards: 3rd card +15 Hit & Opp 3rd card -30 Hit
  • 1x Elysee Le Bras Allonge: 20 Damage, Punch, After the attack: Strike: Both -5 cards & Both +4 cards
  • Power Card: Lili - I: 185 HP First turn: +2 cards & Opp +1 card

Strategy

Try to capitalize off Elysee Le Bras Allonge. That card with the help of Shears to Spinning Edge and the
3x Direct Persuasions ensure that the assault persists. You are likely to cycle through your deck at least once before victory. Try to strike when Direct Persuasion is going to proc, that way you take advantage of the card, however doing this tends to become predictable, fortunately damage comes from the 3rd card and not really the first 2. Generally strike at 3 cards or more.

Conclusion

There isn't really much to be said about this deck. I have seen extremely poor players use this deck and still achieve ranking of 1300. Sorry it took so long to get this out, I think they are going to nerf a lot of the cards found in this deck so there isn't much time to enjoy it.

Yoshimitsu - Deck 05

Took a long break from Tekken Card Tournament and didn't really get to play much. After the latest 5th Balance Update, I was able to play with the new healer cards for Yoshimitsu and modified my main deck. I wrote in response to many comments about the deck I currently use on Yoshimitsu to attain a high Ranking and here it is!

Yoshimitsu
Yoshimitsu
The Deck
  • 2x Tsuka Splitter: 20 Damage, Punch, Before the attack: Strike & K&P cards owned: 3rd card +15 Hit
  • 3x Sakanobori: 12 Damage, Kick, Before the attack: Block: +1 Parry
  • 3x Soul Stealer: 17 Damage, Punch, After the attack: Head-on card: +7 HP
  • 1x Kimon Matagi: 20 Damage, Punch, After the attack: Opp HP ≥ 75: +10 HP
  • 2x Nozuchi Fumi: 15 Damage, Kick, Before the attack: Opp BLock: Card +35 Hit
  • 3x Shisetsu Genman: 16 Damage, Kick, After the attack: Cards = Opp cards: +1 card & Opp -1 card
  • 1x Magatama: 20 Damage, Kick, After the attack: HP ≤ Opp Hp: +25 HP & Cards concealed
  • Power Card: 175 HP First turn: +2 concealed cards & Opp +1 card

Similar to Deck 04, this deck adopts the 3x Shisetsu Genman, 3x Sakanobori, Magatama, Kimon Matagi. Personally, I feel those cards are mandatory in the current metagame and wouldn't go anywhere without them.


Strategy

This deck plays very similar to Deck 04, except less randomness and more healing so I will not retype the strategy segment form Deck 04. Soul Stealer works very well with Sakanobori and Shisetsu Genman to maximize the full healing capabilities. If you don't have time for a long grueling game, do not play this deck because when facing other decks with strong healing, it becomes a game of Patience as oppose to wits.

The only trouble this deck may have is against Kazuya. There are 2 types of Kazuya's,the ones who have 3x Demon God Fist, and the ones who don't have any. Approach each with the same incentive of bringing their HP to 81 and fish for a 1 Strike KO as usual. If the enemy Kazuya runs Demon God Fists in their deck, there is without a doubt they intend to us those cards to heal. Fortunately, Demon God Fist on the field means Nozuchi Fumi can become useful in position 2 (and sometimes 1). This becomes extremely dangerous for the enemy Kazuya and they will risk much from "blocking to heal". If they opt to strike, they will have no cards, and you can decide whether you want to drop them below 80 or not.

Conclusion

Currently my best deck. I am very confident to reach 1300+ by the end of this week. The tournament just started so only time will tell. My advice for players running this deck: PLAY PATIENTLY. There should be no other deck that can "out heal" this one except for an all-heal Yoshimitsu deck but that deck does not have any striking power and will not be able to kill you. Against those kind of decks, just pray you have a strong connection and a lot of time to kill.

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