| Paul |
- 3x Shoulder Tackle: 50 Damage, Punch, After the attack: This card blocked: -20 HP
- 3x Double Strike: 55 Damage, Punch, Before the attack: Focus Opp HP ≤ 90: -20 HP
- 3x Flash Elbow: 50 Damage, Punch, Before the attack: Opp Block: -10 HP
- 3x Phoenix Wings: 60 Damage, Kick, After the attack: Cards ≥ 3: -20 HP
- 1x Thruster: 75 Damage, Punch, After the attack: This card appears Cards ≥ 2: -30 HP
- 1x God Hammer Punch: 15 Damage, Punch, Before the attack: Strike: Opp -1 Parry
- 1x Kongo Blast : 5 Damage, After the attack: Strike: Opp -2 Parry
- Power Card: 165 HP, First turn: +1 card, 1st card + 15 Hit
Strategy: Focus till 5 cards, press Strike
As you can see, with the exception of God Hammer Punch and Kongo Blast, every card does a nifty 50 damage or higher. As a Yoshimitsu player with a pitiful 160 Health (apparently this is 2nd lowest possible Health for Gold Power cards, 155 HP from Law is the lowest) my chances of survival are slim to none even if I know they are going to focus till they have 5 cards.
Fortunately I think Pauls reign of terror will end by June 11 during Balance Update 03. But in the mean time, you may ask, how do you battle this deck? My answer is simple, dodge any incoming Paul matches (lol). Unfortunately, according to the Tekken Twitter and Facebook page, this option may not be available in the next few days and when that happens, just sit tight till Balance Update 03 and all your frustration against Paul will be rectified as you watch all the QQ from the Tekken Facebook and Twitter Page.